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Head to head

LOLBeans.io vs SpiritVale

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2020 · 6 years ago
July 2026 · 2 months ago

Daily players

5 – 2k
23k – 81k

Estimated players

3.3kDown 0.5%
29kDown 4.6%

Available on

  • Browser
  • Windows

Player activity

Smoothed estimated players over time.

LOLBeans.ioSpiritVale

LOLBeans.io

Average monthly estimated players
MonthEstimated playersChange
September 2026~3.4kDown 0.2%
August 2026~3.4kDown 0.2%
July 2026~3.4k

SpiritVale

Average monthly estimated players
MonthEstimated playersChange
September 2026~29.5kDown 3.9%
August 2026~30.7kUp 24%
July 2026~24.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

LOLBeans.io
13.6kDown 0.1%
SpiritVale
67.5kUp 5.5%

SpiritVale currently has about 4.9× as many Discord members as LOLBeans.io — 67,502 vs 13,641.

Reddit members

LOLBeans.io
118
SpiritVale
3.5kUp 6.8%

SpiritVale currently has about 29× as many subreddit members as LOLBeans.io — 3,476 vs 118.

Twitch viewers

LOLBeans.io
0
SpiritVale
76Down 74%

LOLBeans.io currently has 0 live Twitch viewers, while SpiritVale has 76.

YouTube subscribers

LOLBeans.io
5k
SpiritVale
5kUp 5.7%

LOLBeans.io and SpiritVale are nearly even on YouTube subscribers — 5,030 vs 5,030.

Steam concurrent players

LOLBeans.io
SpiritVale
9.1kDown 41%

SpiritVale currently has 9,097 peak concurrent Steam players; no comparable data is tracked for LOLBeans.io.

How these estimates are made

LOLBeans.io

LOLBeans.io is estimated to have 5 – 2k players a day. Around 3k – 320k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

SpiritVale

SpiritVale is estimated to have 23k – 81k players a day. Around 110k – 290k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Compare two other games