Head to head
Line of Sight vs Pixel Worlds
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
Player activity
Smoothed estimated players over time.
Line of Sight
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~932 | |
| September 2026 | ~932 | |
| August 2026 | ~932 | Up 19% |
| July 2026 | ~783 | — |
Pixel Worlds
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~30.7k | |
| September 2026 | ~30.7k | Up 0.9% |
| August 2026 | ~30.4k | Down 0.5% |
| July 2026 | ~30.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Line of Sight
- 7Up 250%
- Pixel Worlds
- 311Down 39%
Pixel Worlds currently has about 44× as many peak concurrent Steam players as Line of Sight — 311 vs 7.
Twitch viewers
- Line of Sight
- 0Down 100%
- Pixel Worlds
- 5Down 55%
Line of Sight currently has 0 live Twitch viewers, while Pixel Worlds has 5.
YouTube subscribers
- Line of Sight
- 274
- Pixel Worlds
- 138k
Pixel Worlds currently has about 504× as many YouTube subscribers as Line of Sight — 138,000 vs 274.
Discord members
- Line of Sight
- —
- Pixel Worlds
- 59kDown 4.2%
Pixel Worlds currently has 58,957 Discord members; no comparable data is tracked for Line of Sight.
Reddit members
- Line of Sight
- —
- Pixel Worlds
- 4.4kUp 1.1%
Pixel Worlds currently has 4,426 subreddit members; no comparable data is tracked for Line of Sight.
How these estimates are made
Line of Sight
Line of Sight is estimated to have 18 – 62 players a day. Around 180k – 470k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Pixel Worlds
Pixel Worlds is estimated to have 2k – 7k players a day. Around 170k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


