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Head to head

Legends of Equestria vs Pokémon Go

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2017 · 9 years ago
July 2016 · 10 years ago

Daily players

24 – 11k
470 – 220k

Estimated players

1.5k
813.8kDown 0.6%

Available on

  • Windows
  • macOS
  • Linux
  • Android
  • iOS
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

Legends of EquestriaPokémon Go

Legends of Equestria

Average monthly estimated players
MonthEstimated playersChange
September 2026~1.5k
August 2026~1.5k
July 2026~1.5k

Pokémon Go

Average monthly estimated players
MonthEstimated playersChange
September 2026~815.6k
August 2026~816.4kUp 16%
July 2026~704.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Legends of Equestria
0Down 100%
Pokémon Go
1.6kUp 150%

Legends of Equestria currently has 0 live Twitch viewers, while Pokémon Go has 1,637.

YouTube subscribers

Legends of Equestria
14.7k
Pokémon Go
1.3mUp 0.8%

Pokémon Go currently has about 90× as many YouTube subscribers as Legends of Equestria — 1,330,000 vs 14,700.

Discord members

Legends of Equestria
Pokémon Go
289.5kUp 1.4%

Pokémon Go currently has 289,475 Discord members; no comparable data is tracked for Legends of Equestria.

Reddit members

Legends of Equestria
Pokémon Go
5.7mUp 0.3%

Pokémon Go currently has 5,695,903 subreddit members; no comparable data is tracked for Legends of Equestria.

How these estimates are made

Legends of Equestria

Legends of Equestria is estimated to have 24 – 11k players a day. Around 11k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Pokémon Go

Pokémon Go is estimated to have 470 – 220k players a day. Around 97k – 10m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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From the same developers or publishers.