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Head to head

League of Angels vs Modern Combat 5: Blackout

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2013 · 13 years ago
July 2014 · 12 years ago

Daily players

6 – 3k
No population data

Estimated players

101.7k

Available on

  • Browser
  • Windows
  • Android
  • iOS
  • Nintendo

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

League of AngelsModern Combat 5: Blackout

League of Angels

Average monthly estimated players
MonthEstimated playersChange
August 2026~1

Modern Combat 5: Blackout

Average monthly estimated players
MonthEstimated playersChange
August 2026~101.7kUp 0.2%
July 2026~101.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

League of Angels
0
Modern Combat 5: Blackout
1

League of Angels currently has 0 live Twitch viewers, while Modern Combat 5: Blackout has 1.

Steam concurrent players

League of Angels
Modern Combat 5: Blackout
0Down 100%

Modern Combat 5: Blackout currently has 0 peak concurrent Steam players; no comparable data is tracked for League of Angels.

YouTube subscribers

League of Angels
Modern Combat 5: Blackout
913kUp 0.2%

Modern Combat 5: Blackout currently has 913,000 YouTube subscribers; no comparable data is tracked for League of Angels.

How these estimates are made

League of Angels

League of Angels is estimated to have 6 – 3k players a day. Around 8k – 740k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Modern Combat 5: Blackout

Modern Combat 5: Blackout is showing no measurable concurrent players on Steam. Around 120k – 310k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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