Head to head
Kiss of War vs The Cycle: Frontier
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Kiss of War
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~9.1k | Up 14% |
| July 2026 | ~8k | — |
The Cycle: Frontier
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~37k | |
| July 2026 | ~37k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Kiss of War
- 32.6kDown 0.2%
- The Cycle: Frontier
- 106.9kDown 0.6%
The Cycle: Frontier currently has about 3.3× as many Discord members as Kiss of War — 106,874 vs 32,614.
Steam concurrent players
- Kiss of War
- —
- The Cycle: Frontier
- 1Down 50%
The Cycle: Frontier currently has 1 peak concurrent Steam players; no comparable data is tracked for Kiss of War.
Reddit members
- Kiss of War
- —
- The Cycle: Frontier
- 17.7k
The Cycle: Frontier currently has 17,671 subreddit members; no comparable data is tracked for Kiss of War.
Twitch viewers
- Kiss of War
- —
- The Cycle: Frontier
- 135Up 4400%
The Cycle: Frontier currently has 135 live Twitch viewers; no comparable data is tracked for Kiss of War.
YouTube subscribers
- Kiss of War
- —
- The Cycle: Frontier
- 17.3k
The Cycle: Frontier currently has 17,300 YouTube subscribers; no comparable data is tracked for Kiss of War.
How these estimates are made
Kiss of War
Kiss of War is estimated to have 23 – 11k players a day. Around 8k – 800k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
The Cycle: Frontier
The Cycle: Frontier is estimated to have 3 – 9 players a day. Around 720k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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