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Head to head

King's Bounty: Legions vs Mir Korabley

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2011 · 15 years ago
October 2022 · 4 years ago

Daily players

No population data
90 – 320

Estimated players

129
53.6kDown 0.2%

Available on

  • Windows
  • macOS
  • Android
  • iOS
  • Windows

Player activity

Smoothed estimated players over time.

King's Bounty: LegionsMir Korabley

King's Bounty: Legions

Average monthly estimated players
MonthEstimated playersChange
August 2026~129
July 2026~129

Mir Korabley

Average monthly estimated players
MonthEstimated playersChange
August 2026~53.8k
July 2026~53.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

King's Bounty: Legions
0
Mir Korabley
22Down 33%

King's Bounty: Legions currently has 0 peak concurrent Steam players, while Mir Korabley has 22.

Discord members

King's Bounty: Legions
Mir Korabley
22.3k

Mir Korabley currently has 22,286 Discord members; no comparable data is tracked for King's Bounty: Legions.

Twitch viewers

King's Bounty: Legions
Mir Korabley
152Down 75%

Mir Korabley currently has 152 live Twitch viewers; no comparable data is tracked for King's Bounty: Legions.

YouTube subscribers

King's Bounty: Legions
Mir Korabley
489k

Mir Korabley currently has 489,000 YouTube subscribers; no comparable data is tracked for King's Bounty: Legions.

How these estimates are made

King's Bounty: Legions

King's Bounty: Legions is showing no measurable concurrent players on Steam. Around 35k – 89k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Mir Korabley

Mir Korabley is estimated to have 90 – 320 players a day. Around 7k – 19k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.