Head to head
Kingdom: Flames of War vs Rust
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- iOS
- Windows
- macOS
- Linux
- PlayStation
- Xbox
Categories
Player activity
Smoothed estimated players over time.
Kingdom: Flames of War
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~22 | |
| August 2026 | ~22 | |
| July 2026 | ~22 | — |
Rust
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~520k | Down 3.6% |
| August 2026 | ~539.2k | Down 1.0% |
| July 2026 | ~544.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
YouTube subscribers
- Kingdom: Flames of War
- 216
- Rust
- 206kUp 0.5%
Rust currently has about 954× as many YouTube subscribers as Kingdom: Flames of War — 206,000 vs 216.
Steam concurrent players
- Kingdom: Flames of War
- —
- Rust
- 106.9kDown 43%
Rust currently has 106,882 peak concurrent Steam players; no comparable data is tracked for Kingdom: Flames of War.
Discord members
- Kingdom: Flames of War
- —
- Rust
- 807.1kUp 0.9%
Rust currently has 807,075 Discord members; no comparable data is tracked for Kingdom: Flames of War.
Reddit members
- Kingdom: Flames of War
- —
- Rust
- 708.9kUp 0.3%
Rust currently has 708,913 subreddit members; no comparable data is tracked for Kingdom: Flames of War.
Twitch viewers
- Kingdom: Flames of War
- —
- Rust
- 18.5kDown 85%
Rust currently has 18,468 live Twitch viewers; no comparable data is tracked for Kingdom: Flames of War.
How these estimates are made
Kingdom: Flames of War
Kingdom: Flames of War is estimated to have 2 – 860 players a day. Around 1k – 120k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Rust
Rust is estimated to have 350k – 1m players a day. Around 13m – 34m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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