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Killbot vs Rise of Kingdoms

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2016 · 10 years ago
September 2018 · 8 years ago

Daily players

No population data
83 – 39k

Estimated players

12
49kUp 0.2%

Available on

  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

KillbotRise of Kingdoms

Killbot

Average monthly estimated players
MonthEstimated playersChange
September 2026~12Down 7.7%
August 2026~13Up 8.3%
July 2026~12

Rise of Kingdoms

Average monthly estimated players
MonthEstimated playersChange
September 2026~48.9kUp 0.6%
August 2026~48.7kUp 0.5%
July 2026~48.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Killbot
0
Rise of Kingdoms

Killbot currently has 0 peak concurrent Steam players; no comparable data is tracked for Rise of Kingdoms.

Twitch viewers

Killbot
Rise of Kingdoms
5Up 150%

Rise of Kingdoms currently has 5 live Twitch viewers; no comparable data is tracked for Killbot.

YouTube subscribers

Killbot
Rise of Kingdoms
396kUp 0.8%

Rise of Kingdoms currently has 396,000 YouTube subscribers; no comparable data is tracked for Killbot.

How these estimates are made

Killbot

Killbot is showing no measurable concurrent players on Steam. Around 5k – 12k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Rise of Kingdoms

Rise of Kingdoms is estimated to have 83 – 39k players a day. Around 29k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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