Head to head
Killbot vs Raid: Shadow Legends
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Killbot
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~12 | Down 7.7% |
| August 2026 | ~13 | Up 8.3% |
| July 2026 | ~12 | — |
Raid: Shadow Legends
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~146.3k | Up 0.8% |
| August 2026 | ~145.2k | Up 13% |
| July 2026 | ~128.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Killbot
- 0
- Raid: Shadow Legends
- 1kDown 24%
Killbot currently has 0 peak concurrent Steam players, while Raid: Shadow Legends has 1,001.
Discord members
- Killbot
- —
- Raid: Shadow Legends
- 252.7kUp 1.0%
Raid: Shadow Legends currently has 252,687 Discord members; no comparable data is tracked for Killbot.
Reddit members
- Killbot
- —
- Raid: Shadow Legends
- 415.8kUp 0.4%
Raid: Shadow Legends currently has 415,796 subreddit members; no comparable data is tracked for Killbot.
Twitch viewers
- Killbot
- —
- Raid: Shadow Legends
- 393Down 27%
Raid: Shadow Legends currently has 393 live Twitch viewers; no comparable data is tracked for Killbot.
YouTube subscribers
- Killbot
- —
- Raid: Shadow Legends
- 189k
Raid: Shadow Legends currently has 189,000 YouTube subscribers; no comparable data is tracked for Killbot.
How these estimates are made
Killbot
Killbot is showing no measurable concurrent players on Steam. Around 5k – 12k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Raid: Shadow Legends
Raid: Shadow Legends is estimated to have 3k – 12k players a day. Around 67k – 170k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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