Head to head
Key to Heaven vs Stalzone
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Key to Heaven
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~223 | Up 0.5% |
| August 2026 | ~222 | Up 0.9% |
| July 2026 | ~220 | — |
Stalzone
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~39.5k | Up 7.3% |
| August 2026 | ~36.8k | Up 85% |
| July 2026 | ~19.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Key to Heaven
- 2
- Stalzone
- 12kDown 48%
Stalzone currently has about 5986× as many peak concurrent Steam players as Key to Heaven — 11,971 vs 2.
Discord members
- Key to Heaven
- 736Up 0.4%
- Stalzone
- 56.6kUp 6.7%
Stalzone currently has about 77× as many Discord members as Key to Heaven — 56,551 vs 736.
YouTube subscribers
- Key to Heaven
- 171
- Stalzone
- 3.4kUp 9.3%
Stalzone currently has about 20× as many YouTube subscribers as Key to Heaven — 3,400 vs 171.
Reddit members
- Key to Heaven
- —
- Stalzone
- 3.2kUp 27%
Stalzone currently has 3,193 subreddit members; no comparable data is tracked for Key to Heaven.
Twitch viewers
- Key to Heaven
- —
- Stalzone
- 803Down 44%
Stalzone currently has 803 live Twitch viewers; no comparable data is tracked for Key to Heaven.
How these estimates are made
Key to Heaven
Key to Heaven is estimated to have 5 – 18 players a day. Around 7k – 18k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Stalzone
Stalzone is estimated to have 55k – 190k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


