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Head to head

Kastle Krush vs Rise of Kingdoms

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2020 · 6 years ago
September 2018 · 8 years ago

Daily players

No population data
73 – 34k

Estimated players

2
49.3kUp 0.2%

Available on

  • Windows
  • Android
  • iOS

Perspectives

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Developers

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Publishers

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Player activity

Smoothed estimated players over time.

Kastle KrushRise of Kingdoms

Kastle Krush

Average monthly estimated players
MonthEstimated playersChange
October 2026~2
September 2026~2
August 2026~2
July 2026~2—

Rise of Kingdoms

Average monthly estimated players
MonthEstimated playersChange
October 2026~49.2kUp 0.4%
September 2026~49kUp 0.7%
August 2026~48.7kUp 0.5%
July 2026~48.4k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

Kastle Krush
6
Rise of Kingdoms
399kUp 0.8%

Rise of Kingdoms currently has about 66500× as many YouTube subscribers as Kastle Krush — 399,000 vs 6.

Twitch viewers

Kastle Krush
—
Rise of Kingdoms
8Down 43%

Rise of Kingdoms currently has 8 live Twitch viewers; no comparable data is tracked for Kastle Krush.

How these estimates are made

Kastle Krush

Kastle Krush is showing no measurable concurrent players on Steam. Around 600 – 2k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Rise of Kingdoms

Rise of Kingdoms is estimated to have 73 – 34k players a day. Around 27k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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From the same developers or publishers.