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Head to head

Karos Returns vs Palia

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2015 · 11 years ago
December 2023 · 3 years ago

Daily players

No population data
20k – 69k

Estimated players

49
154.3kDown 7.1%

Available on

  • Windows
  • Windows
  • Nintendo
  • PlayStation

Developers

Player activity

Smoothed estimated players over time.

Karos ReturnsPalia

Karos Returns

Average monthly estimated players
MonthEstimated playersChange
September 2026~49
August 2026~49
July 2026~49

Palia

Average monthly estimated players
MonthEstimated playersChange
September 2026~165.1kUp 1.9%
August 2026~162.1kDown 0.7%
July 2026~163.2k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Karos Returns
0
Palia
2.1kUp 50%

Karos Returns currently has 0 live Twitch viewers, while Palia has 2,128.

Steam concurrent players

Karos Returns
Palia
4.7kDown 28%

Palia currently has 4,688 peak concurrent Steam players; no comparable data is tracked for Karos Returns.

Discord members

Karos Returns
Palia
467.3kUp 0.3%

Palia currently has 467,292 Discord members; no comparable data is tracked for Karos Returns.

Reddit members

Karos Returns
Palia
169.9kUp 1.1%

Palia currently has 169,902 subreddit members; no comparable data is tracked for Karos Returns.

YouTube subscribers

Karos Returns
Palia
63.9kUp 1.4%

Palia currently has 63,900 YouTube subscribers; no comparable data is tracked for Karos Returns.

How these estimates are made

Karos Returns

Karos Returns is showing no measurable concurrent players on Steam. Around 15k – 39k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Palia

Palia is estimated to have 20k – 69k players a day. Around 700k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.