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Head to head

Kalonline vs State of Survival

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2004 · 23 years ago
August 2019 · 7 years ago

Daily players

2 – 720
320 – 1k

Estimated players

15
65.5kDown 1.5%

Available on

  • Windows
  • Android
  • iOS
  • Windows

Developers

—

Player activity

Smoothed estimated players over time.

KalonlineState of Survival

Kalonline

Average monthly estimated players
MonthEstimated playersChange
October 2026~20Up 25%
September 2026~16
August 2026~16Down 5.9%
July 2026~17—

State of Survival

Average monthly estimated players
MonthEstimated playersChange
October 2026~66.4kDown 0.4%
September 2026~66.6k
August 2026~66.6kUp 13%
July 2026~58.7k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Kalonline
153Up 0.7%
State of Survival
—

Kalonline currently has 153 subreddit members; no comparable data is tracked for State of Survival.

Twitch viewers

Kalonline
0Down 100%
State of Survival
0Down 100%

Kalonline currently has 0 live Twitch viewers, while State of Survival has 0.

Steam concurrent players

Kalonline
—
State of Survival
98Down 30%

State of Survival currently has 98 peak concurrent Steam players; no comparable data is tracked for Kalonline.

Discord members

Kalonline
—
State of Survival
217.9kDown 3.2%

State of Survival currently has 217,880 Discord members; no comparable data is tracked for Kalonline.

How these estimates are made

Kalonline

Kalonline is estimated to have 2 – 720 players a day. Around 2k – 210k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

State of Survival

State of Survival is estimated to have 320 – 1k players a day. Around 15k – 39k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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