Head to head
Jutsu Online vs Rise of Kingdoms
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Jutsu Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~26 | |
| July 2026 | ~26 | — |
Rise of Kingdoms
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~48.5k | Up 0.2% |
| July 2026 | ~48.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
YouTube subscribers
- Jutsu Online
- 261Down 0.4%
- Rise of Kingdoms
- 392kUp 0.3%
Rise of Kingdoms currently has about 1502× as many YouTube subscribers as Jutsu Online — 392,000 vs 261.
Twitch viewers
- Jutsu Online
- —
- Rise of Kingdoms
- 26Down 7.1%
Rise of Kingdoms currently has 26 live Twitch viewers; no comparable data is tracked for Jutsu Online.
How these estimates are made
Jutsu Online
Jutsu Online is estimated to have 2 – 960 players a day. Around 1k – 130k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Rise of Kingdoms
Rise of Kingdoms is estimated to have 120 – 58k players a day. Around 34k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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