Head to head
Jitter Games vs VRChat
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Jitter Games
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~75 | Down 3.8% |
| September 2026 | ~78 | Down 1.3% |
| August 2026 | ~79 | Down 2.5% |
| July 2026 | ~81 | — |
VRChat
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~216.7k | Up 0.3% |
| September 2026 | ~216.1k | Down 1.4% |
| August 2026 | ~219.1k | Up 0.5% |
| July 2026 | ~218k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Jitter Games
- 239Down 1.2%
- VRChat
- 419.3kUp 0.8%
VRChat currently has about 1754× as many Discord members as Jitter Games — 419,262 vs 239.
YouTube subscribers
- Jitter Games
- 167Up 0.6%
- VRChat
- 130kUp 0.8%
VRChat currently has about 778× as many YouTube subscribers as Jitter Games — 130,000 vs 167.
Steam concurrent players
- Jitter Games
- —
- VRChat
- 52.6kDown 14%
VRChat currently has 52,630 peak concurrent Steam players; no comparable data is tracked for Jitter Games.
Reddit members
- Jitter Games
- —
- VRChat
- 241.1kUp 0.6%
VRChat currently has 241,092 subreddit members; no comparable data is tracked for Jitter Games.
Twitch viewers
- Jitter Games
- —
- VRChat
- 6kDown 34%
VRChat currently has 6,007 live Twitch viewers; no comparable data is tracked for Jitter Games.
How these estimates are made
Jitter Games
Jitter Games is estimated to have 1 – 270 players a day. Around 550 – 60k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
VRChat
VRChat is estimated to have 150k – 540k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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