Head to head
Islet Online vs VRChat
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Islet Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~202 | Up 3.6% |
| September 2026 | ~195 | Up 0.5% |
| August 2026 | ~194 | Up 2.6% |
| July 2026 | ~189 | — |
VRChat
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~216.4k | Up 0.2% |
| September 2026 | ~216.1k | Down 1.4% |
| August 2026 | ~219.1k | Up 0.5% |
| July 2026 | ~218k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Islet Online
- 17Down 35%
- VRChat
- 65.5kUp 33%
VRChat currently has about 3852× as many peak concurrent Steam players as Islet Online — 65,489 vs 17.
Discord members
- Islet Online
- 448Up 5.9%
- VRChat
- 421.3kUp 0.8%
VRChat currently has about 940× as many Discord members as Islet Online — 421,315 vs 448.
YouTube subscribers
- Islet Online
- 333Up 1.8%
- VRChat
- 131kUp 0.8%
VRChat currently has about 393× as many YouTube subscribers as Islet Online — 131,000 vs 333.
Reddit members
- Islet Online
- —
- VRChat
- 242.1kUp 0.6%
VRChat currently has 242,051 subreddit members; no comparable data is tracked for Islet Online.
Twitch viewers
- Islet Online
- —
- VRChat
- 8.4kUp 28%
VRChat currently has 8,390 live Twitch viewers; no comparable data is tracked for Islet Online.
How these estimates are made
Islet Online
Islet Online is estimated to have 58 – 200 players a day. Around 17k – 43k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
VRChat
VRChat is estimated to have 150k – 510k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


