Head to head
Islet Online vs Rise of Kingdoms
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Islet Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~202 | Up 3.6% |
| September 2026 | ~195 | Up 0.5% |
| August 2026 | ~194 | Up 2.6% |
| July 2026 | ~189 | — |
Rise of Kingdoms
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~49.3k | Up 0.6% |
| September 2026 | ~49k | Up 0.7% |
| August 2026 | ~48.7k | Up 0.5% |
| July 2026 | ~48.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Islet Online
- 17Down 35%
- Rise of Kingdoms
- —
Islet Online currently has 17 peak concurrent Steam players; no comparable data is tracked for Rise of Kingdoms.
Discord members
- Islet Online
- 448Up 5.9%
- Rise of Kingdoms
- —
Islet Online currently has 448 Discord members; no comparable data is tracked for Rise of Kingdoms.
YouTube subscribers
- Islet Online
- 333Up 1.8%
- Rise of Kingdoms
- 400kUp 0.8%
Rise of Kingdoms currently has about 1201× as many YouTube subscribers as Islet Online — 400,000 vs 333.
Twitch viewers
- Islet Online
- —
- Rise of Kingdoms
- 11Down 80%
Rise of Kingdoms currently has 11 live Twitch viewers; no comparable data is tracked for Islet Online.
How these estimates are made
Islet Online
Islet Online is estimated to have 58 – 200 players a day. Around 17k – 43k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Rise of Kingdoms
Rise of Kingdoms is estimated to have 120 – 54k players a day. Around 33k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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From the same developers or publishers.



