Head to head
Iron Blood VR vs Otherside
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- macOS
- Android
- iOS
Publishers
Player activity
Smoothed estimated players over time.
Iron Blood VR
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~90 | Up 1.1% |
| August 2026 | ~89 | Up 1.1% |
| July 2026 | ~88 | — |
Otherside
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~29.7k | |
| August 2026 | ~29.8k | Up 18% |
| July 2026 | ~25.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
YouTube subscribers
- Iron Blood VR
- 882Up 0.3%
- Otherside
- 18.5k
Otherside currently has about 21× as many YouTube subscribers as Iron Blood VR — 18,500 vs 882.
Discord members
- Iron Blood VR
- —
- Otherside
- 131.7kDown 0.3%
Otherside currently has 131,653 Discord members; no comparable data is tracked for Iron Blood VR.
How these estimates are made
Iron Blood VR
Iron Blood VR is showing no measurable concurrent players on Steam. Around 700 – 2k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Otherside
Otherside is estimated to have 39 – 18k players a day. Around 15k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.


