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Head to head

iRacing vs Webkinz Classic

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2008 · 18 years ago
April 2005 · 21 years ago

Daily players

2k – 8k
23 – 11k

Estimated players

55.3kUp 0.4%
1.7kUp 0.1%

Available on

  • Windows
  • Browser
  • Android
  • iOS
  • Windows
  • macOS

Developers

Player activity

Smoothed estimated players over time.

iRacingWebkinz Classic

iRacing

Average monthly estimated players
MonthEstimated playersChange
September 2026~55.1kUp 1.0%
August 2026~54.6k
July 2026~54.6k

Webkinz Classic

Average monthly estimated players
MonthEstimated playersChange
September 2026~1.7kUp 0.2%
August 2026~1.7kUp 0.2%
July 2026~1.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

iRacing
810Up 14%
Webkinz Classic

iRacing currently has 810 peak concurrent Steam players; no comparable data is tracked for Webkinz Classic.

Reddit members

iRacing
244.7kUp 0.8%
Webkinz Classic

iRacing currently has 244,742 subreddit members; no comparable data is tracked for Webkinz Classic.

Twitch viewers

iRacing
984Down 64%
Webkinz Classic
5Down 86%

iRacing currently has about 197× as many live Twitch viewers as Webkinz Classic — 984 vs 5.

YouTube subscribers

iRacing
287kUp 0.3%
Webkinz Classic
15.6kUp 0.6%

iRacing currently has about 18× as many YouTube subscribers as Webkinz Classic — 287,000 vs 15,600.

How these estimates are made

iRacing

iRacing is estimated to have 2k – 8k players a day. Around 160k – 400k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Webkinz Classic

Webkinz Classic is estimated to have 23 – 11k players a day. Around 11k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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From the same developers or publishers.