Head to head
iRacing vs Warhammer 40,000: Space Marine
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
iRacing
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~54.7k | Up 0.2% |
| August 2026 | ~54.6k | |
| July 2026 | ~54.6k | — |
Warhammer 40,000: Space Marine
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~3.4k | Down 0.7% |
| August 2026 | ~3.4k | |
| July 2026 | ~3.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- iRacing
- 704Down 37%
- Warhammer 40,000: Space Marine
- 71Down 61%
iRacing currently has about 9.9× as many peak concurrent Steam players as Warhammer 40,000: Space Marine — 704 vs 71.
Reddit members
- iRacing
- 244.2kUp 0.8%
- Warhammer 40,000: Space Marine
- —
iRacing currently has 244,154 subreddit members; no comparable data is tracked for Warhammer 40,000: Space Marine.
Twitch viewers
- iRacing
- 1.1kDown 66%
- Warhammer 40,000: Space Marine
- 18Up 100%
iRacing currently has about 59× as many live Twitch viewers as Warhammer 40,000: Space Marine — 1,061 vs 18.
YouTube subscribers
- iRacing
- 286kUp 0.4%
- Warhammer 40,000: Space Marine
- —
iRacing currently has 286,000 YouTube subscribers; no comparable data is tracked for Warhammer 40,000: Space Marine.
How these estimates are made
iRacing
iRacing is estimated to have 2k – 7k players a day. Around 160k – 400k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Warhammer 40,000: Space Marine
Warhammer 40,000: Space Marine is estimated to have 260 – 930 players a day. Around 560k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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