Head to head
iRacing vs The Prophecy of Statues
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
iRacing
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~55.2k | Down 0.4% |
| October 2026 | ~55.4k | Up 0.5% |
| September 2026 | ~55.2k | Up 1.1% |
| August 2026 | ~54.6k | |
| July 2026 | ~54.6k | — |
The Prophecy of Statues
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~1 | |
| October 2026 | ~1 | |
| September 2026 | ~1 | |
| August 2026 | ~1 | |
| July 2026 | ~1 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- iRacing
- 752Down 18%
- The Prophecy of Statues
- —
iRacing currently has 752 peak concurrent Steam players; no comparable data is tracked for The Prophecy of Statues.
Reddit members
- iRacing
- 247.6kUp 0.6%
- The Prophecy of Statues
- —
iRacing currently has 247,561 subreddit members; no comparable data is tracked for The Prophecy of Statues.
Twitch viewers
- iRacing
- 1.5kDown 22%
- The Prophecy of Statues
- —
iRacing currently has 1,471 live Twitch viewers; no comparable data is tracked for The Prophecy of Statues.
YouTube subscribers
- iRacing
- 289kUp 0.3%
- The Prophecy of Statues
- —
iRacing currently has 289,000 YouTube subscribers; no comparable data is tracked for The Prophecy of Statues.
How these estimates are made
iRacing
iRacing is estimated to have 2k – 7k players a day. Around 160k – 410k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Prophecy of Statues
The Prophecy of Statues is showing no measurable concurrent players on Steam. Around 500 – 1k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


