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Head to head

iRacing vs Swordia

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2008 · 18 years ago
January 2026 · 8 months ago

Daily players

2k – 5k
No population data

Estimated players

54.5kDown 3.8%
186Down 7.7%

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

iRacingSwordia

iRacing

Average monthly estimated players
MonthEstimated playersChange
September 2026~55kUp 0.8%
August 2026~54.6k
July 2026~54.6k

Swordia

Average monthly estimated players
MonthEstimated playersChange
September 2026~190Down 0.5%
August 2026~191Up 1.1%
July 2026~189

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

iRacing
553Down 32%
Swordia
0

iRacing currently has 553 peak concurrent Steam players, while Swordia has 0.

Reddit members

iRacing
244.9kUp 0.8%
Swordia

iRacing currently has 244,880 subreddit members; no comparable data is tracked for Swordia.

Twitch viewers

iRacing
2.2kUp 14%
Swordia

iRacing currently has 2,167 live Twitch viewers; no comparable data is tracked for Swordia.

YouTube subscribers

iRacing
287kUp 0.3%
Swordia

iRacing currently has 287,000 YouTube subscribers; no comparable data is tracked for Swordia.

Discord members

iRacing
Swordia
730Up 2.1%

Swordia currently has 730 Discord members; no comparable data is tracked for iRacing.

How these estimates are made

iRacing

iRacing is estimated to have 2k – 5k players a day. Around 160k – 400k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Swordia

Swordia is showing no measurable concurrent players on Steam. Around 500 – 1k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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