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Head to head

iRacing vs Steel Aces

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
UNKNOWN

Released

August 2008 · 18 years ago
To be announced

Daily players

2k – 8k
No population data

Estimated players

55kDown 1.0%
278

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

iRacingSteel Aces

iRacing

Average monthly estimated players
MonthEstimated playersChange
October 2026~55.1kDown 0.1%
September 2026~55.2kUp 1.1%
August 2026~54.6k
July 2026~54.6k—

Steel Aces

Average monthly estimated players
MonthEstimated playersChange
October 2026~279Up 2.2%
September 2026~273Up 0.7%
August 2026~271Up 0.4%
July 2026~270—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

iRacing
740Down 27%
Steel Aces
—

iRacing currently has 740 peak concurrent Steam players; no comparable data is tracked for Steel Aces.

Reddit members

iRacing
246.2kUp 0.8%
Steel Aces
493Up 9.8%

iRacing currently has about 499× as many subreddit members as Steel Aces — 246,160 vs 493.

Twitch viewers

iRacing
1.4kDown 65%
Steel Aces
—

iRacing currently has 1,448 live Twitch viewers; no comparable data is tracked for Steel Aces.

YouTube subscribers

iRacing
288kUp 0.7%
Steel Aces
2.2kUp 2.3%

iRacing currently has about 132× as many YouTube subscribers as Steel Aces — 288,000 vs 2,180.

Discord members

iRacing
—
Steel Aces
41Up 5.1%

Steel Aces currently has 41 Discord members; no comparable data is tracked for iRacing.

How these estimates are made

iRacing

iRacing is estimated to have 2k – 8k players a day. Around 160k – 410k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Steel Aces

Steel Aces is estimated to have 1 – 290 players a day. Around 830 – 85k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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