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Head to head

iRacing vs Rust

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2008 · 18 years ago
February 2018 · 9 years ago

Daily players

2k – 8k
250k – 900k

Estimated players

55k
522.3kUp 1.9%

Available on

  • Windows
  • Windows
  • macOS
  • Linux
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

iRacingRust

iRacing

Average monthly estimated players
MonthEstimated playersChange
September 2026~55kUp 0.8%
August 2026~54.6k
July 2026~54.6k

Rust

Average monthly estimated players
MonthEstimated playersChange
September 2026~527.8kDown 2.1%
August 2026~539.2kDown 1.0%
July 2026~544.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

iRacing
646Down 18%
Rust
51kDown 58%

Rust currently has about 79× as many peak concurrent Steam players as iRacing — 50,967 vs 646.

Reddit members

iRacing
245kUp 0.8%
Rust
709.7kUp 0.2%

Rust currently has about 2.9× as many subreddit members as iRacing — 709,676 vs 244,992.

Twitch viewers

iRacing
1.3kDown 42%
Rust
2kDown 68%

Rust currently has about 1.5× as many live Twitch viewers as iRacing — 1,971 vs 1,309.

YouTube subscribers

iRacing
287kUp 0.3%
Rust
206k

iRacing currently has about 1.4× as many YouTube subscribers as Rust — 287,000 vs 206,000.

Discord members

iRacing
Rust
810kUp 0.8%

Rust currently has 810,029 Discord members; no comparable data is tracked for iRacing.

How these estimates are made

iRacing

iRacing is estimated to have 2k – 8k players a day. Around 160k – 400k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Rust

Rust is estimated to have 250k – 900k players a day. Around 13m – 34m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Compare two other games