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Head to head

iRacing vs RUN ROOMS: VR

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2008 · 18 years ago
November 2017 · 9 years ago

Daily players

2k – 6k
No population data

Estimated players

54.9k
34

Available on

  • Windows
  • Windows

Developers

—

Player activity

Smoothed estimated players over time.

iRacingRUN ROOMS: VR

iRacing

Average monthly estimated players
MonthEstimated playersChange
September 2026~55.1kUp 1.0%
August 2026~54.6k
July 2026~54.6k—

RUN ROOMS: VR

Average monthly estimated players
MonthEstimated playersChange
September 2026~35Up 2.9%
August 2026~34
July 2026~34—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

iRacing
881Up 29%
RUN ROOMS: VR
0

iRacing currently has 881 peak concurrent Steam players, while RUN ROOMS: VR has 0.

Reddit members

iRacing
245.7kUp 0.7%
RUN ROOMS: VR
—

iRacing currently has 245,709 subreddit members; no comparable data is tracked for RUN ROOMS: VR.

Twitch viewers

iRacing
1.7kUp 22%
RUN ROOMS: VR
—

iRacing currently has 1,724 live Twitch viewers; no comparable data is tracked for RUN ROOMS: VR.

YouTube subscribers

iRacing
288kUp 0.7%
RUN ROOMS: VR
—

iRacing currently has 288,000 YouTube subscribers; no comparable data is tracked for RUN ROOMS: VR.

How these estimates are made

iRacing

iRacing is estimated to have 2k – 6k players a day. Around 160k – 410k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

RUN ROOMS: VR

RUN ROOMS: VR is showing no measurable concurrent players on Steam. Around 11k – 29k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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