Head to head
iRacing vs RiotZ
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
iRacing
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~55k | Up 0.8% |
| August 2026 | ~54.6k | |
| July 2026 | ~54.6k | — |
RiotZ
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~2 | |
| August 2026 | ~2 | Down 33% |
| July 2026 | ~3 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- iRacing
- 553Down 32%
- RiotZ
- 0
iRacing currently has 553 peak concurrent Steam players, while RiotZ has 0.
Reddit members
- iRacing
- 244.9kUp 0.8%
- RiotZ
- —
iRacing currently has 244,874 subreddit members; no comparable data is tracked for RiotZ.
Twitch viewers
- iRacing
- 1.5kDown 20%
- RiotZ
- —
iRacing currently has 1,523 live Twitch viewers; no comparable data is tracked for RiotZ.
YouTube subscribers
- iRacing
- 287kUp 0.3%
- RiotZ
- —
iRacing currently has 287,000 YouTube subscribers; no comparable data is tracked for RiotZ.
How these estimates are made
iRacing
iRacing is estimated to have 2k – 5k players a day. Around 160k – 400k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
RiotZ
RiotZ is showing no measurable concurrent players on Steam. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


