Head to head
iRacing vs Rappelz
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
iRacing
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~55.2k | Up 0.1% |
| September 2026 | ~55.2k | Up 1.1% |
| August 2026 | ~54.6k | |
| July 2026 | ~54.6k | — |
Rappelz
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~2.9k | Up 1.6% |
| September 2026 | ~2.9k | Up 1.4% |
| August 2026 | ~2.8k | Up 18% |
| July 2026 | ~2.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- iRacing
- 704Down 13%
- Rappelz
- 16Up 14%
iRacing currently has about 44× as many peak concurrent Steam players as Rappelz — 704 vs 16.
Reddit members
- iRacing
- 246.6kUp 0.7%
- Rappelz
- 330Up 1.2%
iRacing currently has about 747× as many subreddit members as Rappelz — 246,595 vs 330.
Twitch viewers
- iRacing
- 1.4kUp 26%
- Rappelz
- 5Up 25%
iRacing currently has about 284× as many live Twitch viewers as Rappelz — 1,420 vs 5.
YouTube subscribers
- iRacing
- 288kUp 0.3%
- Rappelz
- 2.2k
iRacing currently has about 129× as many YouTube subscribers as Rappelz — 288,000 vs 2,240.
Discord members
- iRacing
- —
- Rappelz
- 10.7k
Rappelz currently has 10,663 Discord members; no comparable data is tracked for iRacing.
How these estimates are made
iRacing
iRacing is estimated to have 2k – 7k players a day. Around 160k – 410k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Rappelz
Rappelz is estimated to have 40 – 140 players a day. Around 6k – 16k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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