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Head to head

iRacing vs Project Ion

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2008 · 18 years ago
November 2013 · 13 years ago

Daily players

2k – 8k
No population data

Estimated players

57.5kUp 4.0%
Down 100%

Available on

  • Windows
  • Windows

Developers

Player activity

Smoothed estimated players over time.

iRacingProject Ion

iRacing

Average monthly estimated players
MonthEstimated playersChange
September 2026~55.1kUp 1.0%
August 2026~54.6k
July 2026~54.6k

Project Ion

Average monthly estimated players
MonthEstimated playersChange
September 2026~1
August 2026~1
July 2026~1

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

iRacing
683Down 10%
Project Ion

iRacing currently has 683 peak concurrent Steam players; no comparable data is tracked for Project Ion.

Reddit members

iRacing
245.2kUp 0.8%
Project Ion

iRacing currently has 245,184 subreddit members; no comparable data is tracked for Project Ion.

Twitch viewers

iRacing
1.9kDown 14%
Project Ion
0Down 100%

iRacing currently has 1,941 live Twitch viewers, while Project Ion has 0.

YouTube subscribers

iRacing
287kUp 0.3%
Project Ion

iRacing currently has 287,000 YouTube subscribers; no comparable data is tracked for Project Ion.

How these estimates are made

iRacing

iRacing is estimated to have 2k – 8k players a day. Around 160k – 410k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Project Ion

Not enough data collected to estimate this game yet.

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