Head to head
iRacing vs Paunch
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
iRacing
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~54.6k | |
| July 2026 | ~54.6k | — |
Paunch
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~1.1k | Up 20% |
| July 2026 | ~953 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- iRacing
- 561Down 60%
- Paunch
- 11Up 83%
iRacing currently has about 51× as many peak concurrent Steam players as Paunch — 561 vs 11.
Reddit members
- iRacing
- 243.7kUp 0.8%
- Paunch
- —
iRacing currently has 243,698 subreddit members; no comparable data is tracked for Paunch.
Twitch viewers
- iRacing
- 1.4kDown 57%
- Paunch
- 0
iRacing currently has 1,375 live Twitch viewers, while Paunch has 0.
YouTube subscribers
- iRacing
- 286kUp 0.4%
- Paunch
- 80
iRacing currently has about 3575× as many YouTube subscribers as Paunch — 286,000 vs 80.
How these estimates are made
iRacing
iRacing is estimated to have 2k – 6k players a day. Around 160k – 400k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Paunch
Paunch is estimated to have 15 – 53 players a day. Around 220k – 570k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


