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Head to head

iRacing vs ParelVR

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
UNKNOWN

Released

August 2008 · 18 years ago
To be announced

Daily players

3k – 9k
No population data

Estimated players

54.7kUp 0.6%

Available on

  • Windows

Platforms

Developers

Player activity

Smoothed estimated players over time.

iRacingParelVR

iRacing

Average monthly estimated players
MonthEstimated playersChange
August 2026~54.5k
July 2026~54.6k

ParelVR

Average monthly estimated players
MonthEstimated playersChange
August 2026
July 2026

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

iRacing
641Down 10%
ParelVR

iRacing currently has 641 peak concurrent Steam players; no comparable data is tracked for ParelVR.

Reddit members

iRacing
242.6kUp 0.2%
ParelVR

iRacing currently has 242,621 subreddit members; no comparable data is tracked for ParelVR.

Twitch viewers

iRacing
2.3kDown 14%
ParelVR

iRacing currently has 2,328 live Twitch viewers; no comparable data is tracked for ParelVR.

YouTube subscribers

iRacing
286kUp 0.4%
ParelVR
3

iRacing currently has about 95333× as many YouTube subscribers as ParelVR — 286,000 vs 3.

How these estimates are made

iRacing

iRacing is estimated to have 3k – 9k players a day. Around 160k – 400k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

ParelVR

ParelVR is estimated to have 0 – 63 players a day. Around 85 – 12k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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