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Head to head

iRacing vs Minigame Madness

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2008 · 18 years ago
November 2023 · 3 years ago

Daily players

2k – 7k
No population data

Estimated players

54.5k
68Up 1.6%

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

iRacingMinigame Madness

iRacing

Average monthly estimated players
MonthEstimated playersChange
August 2026~54.5k
July 2026~54.6k

Minigame Madness

Average monthly estimated players
MonthEstimated playersChange
August 2026~70
July 2026~70

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

iRacing
729Up 2.5%
Minigame Madness
0

iRacing currently has 729 peak concurrent Steam players, while Minigame Madness has 0.

Reddit members

iRacing
243.4kUp 0.7%
Minigame Madness
3

iRacing currently has about 81120× as many subreddit members as Minigame Madness — 243,360 vs 3.

Twitch viewers

iRacing
851Down 62%
Minigame Madness
0

iRacing currently has 851 live Twitch viewers, while Minigame Madness has 0.

YouTube subscribers

iRacing
286kUp 0.4%
Minigame Madness
192

iRacing currently has about 1490× as many YouTube subscribers as Minigame Madness — 286,000 vs 192.

Discord members

iRacing
Minigame Madness
180Down 1.6%

Minigame Madness currently has 180 Discord members; no comparable data is tracked for iRacing.

How these estimates are made

iRacing

iRacing is estimated to have 2k – 7k players a day. Around 160k – 400k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Minigame Madness

Minigame Madness is showing no measurable concurrent players on Steam. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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