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Head to head

iRacing vs LooperLands

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2008 · 18 years ago
June 2023 · 3 years ago

Daily players

2k – 8k
1 – 670

Estimated players

57.5kUp 4.0%
511Up 0.1%

Available on

  • Windows
  • Browser

Player activity

Smoothed estimated players over time.

iRacingLooperLands

iRacing

Average monthly estimated players
MonthEstimated playersChange
September 2026~55.1kUp 1.0%
August 2026~54.6k
July 2026~54.6k

LooperLands

Average monthly estimated players
MonthEstimated playersChange
September 2026~509Down 0.6%
August 2026~512Down 0.4%
July 2026~514

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

iRacing
683Down 10%
LooperLands

iRacing currently has 683 peak concurrent Steam players; no comparable data is tracked for LooperLands.

Reddit members

iRacing
245.2kUp 0.8%
LooperLands
156

iRacing currently has about 1572× as many subreddit members as LooperLands — 245,184 vs 156.

Twitch viewers

iRacing
1.9kDown 14%
LooperLands

iRacing currently has 1,941 live Twitch viewers; no comparable data is tracked for LooperLands.

YouTube subscribers

iRacing
287kUp 0.3%
LooperLands

iRacing currently has 287,000 YouTube subscribers; no comparable data is tracked for LooperLands.

Discord members

iRacing
LooperLands
2.4kDown 0.4%

LooperLands currently has 2,370 Discord members; no comparable data is tracked for iRacing.

How these estimates are made

iRacing

iRacing is estimated to have 2k – 8k players a day. Around 160k – 410k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

LooperLands

LooperLands is estimated to have 1 – 670 players a day. Around 2k – 150k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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