Head to head
iRacing vs Legend of Edda Brasil
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
iRacing
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~55.2k | Up 1.1% |
| August 2026 | ~54.6k | |
| July 2026 | ~54.6k | — |
Legend of Edda Brasil
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~46 | Up 7.0% |
| August 2026 | ~43 | Up 4.9% |
| July 2026 | ~41 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- iRacing
- 684Down 12%
- Legend of Edda Brasil
- 8Down 20%
iRacing currently has about 86× as many peak concurrent Steam players as Legend of Edda Brasil — 684 vs 8.
Reddit members
- iRacing
- 244.5kUp 0.8%
- Legend of Edda Brasil
- —
iRacing currently has 244,487 subreddit members; no comparable data is tracked for Legend of Edda Brasil.
Twitch viewers
- iRacing
- 3.9kUp 69%
- Legend of Edda Brasil
- —
iRacing currently has 3,923 live Twitch viewers; no comparable data is tracked for Legend of Edda Brasil.
YouTube subscribers
- iRacing
- 287kUp 0.3%
- Legend of Edda Brasil
- —
iRacing currently has 287,000 YouTube subscribers; no comparable data is tracked for Legend of Edda Brasil.
How these estimates are made
iRacing
iRacing is estimated to have 2k – 7k players a day. Around 160k – 400k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Legend of Edda Brasil
Legend of Edda Brasil is estimated to have 18 – 62 players a day. Around 13k – 34k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


