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Head to head

iRacing vs Legend of Edda Brasil

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2008 · 18 years ago
December 2022 · 4 years ago

Daily players

2k – 7k
18 – 62

Estimated players

55.8kUp 2.1%
45Down 3.0%

Available on

  • Windows
  • Windows

Developers

Player activity

Smoothed estimated players over time.

iRacingLegend of Edda Brasil

iRacing

Average monthly estimated players
MonthEstimated playersChange
September 2026~55.2kUp 1.1%
August 2026~54.6k
July 2026~54.6k

Legend of Edda Brasil

Average monthly estimated players
MonthEstimated playersChange
September 2026~46Up 7.0%
August 2026~43Up 4.9%
July 2026~41

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

iRacing
684Down 12%
Legend of Edda Brasil
8Down 20%

iRacing currently has about 86× as many peak concurrent Steam players as Legend of Edda Brasil — 684 vs 8.

Reddit members

iRacing
244.5kUp 0.8%
Legend of Edda Brasil

iRacing currently has 244,487 subreddit members; no comparable data is tracked for Legend of Edda Brasil.

Twitch viewers

iRacing
3.9kUp 69%
Legend of Edda Brasil

iRacing currently has 3,923 live Twitch viewers; no comparable data is tracked for Legend of Edda Brasil.

YouTube subscribers

iRacing
287kUp 0.3%
Legend of Edda Brasil

iRacing currently has 287,000 YouTube subscribers; no comparable data is tracked for Legend of Edda Brasil.

How these estimates are made

iRacing

iRacing is estimated to have 2k – 7k players a day. Around 160k – 400k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Legend of Edda Brasil

Legend of Edda Brasil is estimated to have 18 – 62 players a day. Around 13k – 34k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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