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Head to head

iRacing vs Kick Me!

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2008 · 18 years ago
February 2024 · 3 years ago

Daily players

2k – 6k
No population data

Estimated players

55.1kUp 0.6%
7Up 4.3%

Available on

  • Windows
  • Windows

Developers

Player activity

Smoothed estimated players over time.

iRacingKick Me!

iRacing

Average monthly estimated players
MonthEstimated playersChange
September 2026~55.1kUp 1.0%
August 2026~54.6k
July 2026~54.6k

Kick Me!

Average monthly estimated players
MonthEstimated playersChange
September 2026~8
August 2026~8Up 14%
July 2026~7

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

iRacing
643Down 22%
Kick Me!
0

iRacing currently has 643 peak concurrent Steam players, while Kick Me! has 0.

Reddit members

iRacing
244.6kUp 0.8%
Kick Me!

iRacing currently has 244,630 subreddit members; no comparable data is tracked for Kick Me!.

Twitch viewers

iRacing
1.6kDown 44%
Kick Me!

iRacing currently has 1,620 live Twitch viewers; no comparable data is tracked for Kick Me!.

YouTube subscribers

iRacing
287kUp 0.3%
Kick Me!
6

iRacing currently has about 47833× as many YouTube subscribers as Kick Me! — 287,000 vs 6.

Discord members

iRacing
Kick Me!
11

Kick Me! currently has 11 Discord members; no comparable data is tracked for iRacing.

How these estimates are made

iRacing

iRacing is estimated to have 2k – 6k players a day. Around 160k – 400k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Kick Me!

Kick Me! is showing no measurable concurrent players on Steam. Around 2k – 4k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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