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Head to head

Intershelter vs The Crew 2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2016 · 10 years ago
June 2018 · 8 years ago

Daily players

No population data
1k – 5k

Estimated players

102Down 0.5%
39.1kDown 1.0%

Available on

  • Windows
  • PlayStation
  • Windows
  • Xbox

Perspectives

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Developers

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Player activity

Smoothed estimated players over time.

IntershelterThe Crew 2

Intershelter

Average monthly estimated players
MonthEstimated playersChange
October 2026~102Down 1.0%
September 2026~103Up 1.0%
August 2026~102Down 1.0%
July 2026~103—

The Crew 2

Average monthly estimated players
MonthEstimated playersChange
October 2026~38.8kUp 2.0%
September 2026~38kDown 0.4%
August 2026~38.2kUp 5.6%
July 2026~36.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Intershelter
0
The Crew 2
527Down 12%

Intershelter currently has 0 peak concurrent Steam players, while The Crew 2 has 527.

Discord members

Intershelter
—
The Crew 2
102kUp 0.2%

The Crew 2 currently has 101,983 Discord members; no comparable data is tracked for Intershelter.

Reddit members

Intershelter
—
The Crew 2
22.1kUp 0.4%

The Crew 2 currently has 22,066 subreddit members; no comparable data is tracked for Intershelter.

Twitch viewers

Intershelter
—
The Crew 2
8Down 11%

The Crew 2 currently has 8 live Twitch viewers; no comparable data is tracked for Intershelter.

How these estimates are made

Intershelter

Intershelter is showing no measurable concurrent players on Steam. Around 29k – 73k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

The Crew 2

The Crew 2 is estimated to have 1k – 5k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.