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Head to head

Ink Shadow: Zero vs World of Warships

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2026 · 4 months ago
September 2015 · 11 years ago

Daily players

18 – 62
30k – 110k

Estimated players

15Up 11%
95.5kUp 3.4%

Available on

  • Windows
  • Windows

Publishers

Player activity

Smoothed estimated players over time.

Ink Shadow: ZeroWorld of Warships

Ink Shadow: Zero

Average monthly estimated players
MonthEstimated playersChange
September 2026~15Up 7.1%
August 2026~14
July 2026~14

World of Warships

Average monthly estimated players
MonthEstimated playersChange
September 2026~93.1kUp 2.0%
August 2026~91.2kUp 0.2%
July 2026~91k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Ink Shadow: Zero
6Up 20%
World of Warships
8.1kDown 21%

World of Warships currently has about 1347× as many peak concurrent Steam players as Ink Shadow: Zero — 8,083 vs 6.

Discord members

Ink Shadow: Zero
World of Warships
215.2kUp 0.6%

World of Warships currently has 215,239 Discord members; no comparable data is tracked for Ink Shadow: Zero.

Reddit members

Ink Shadow: Zero
World of Warships
153.2kUp 0.5%

World of Warships currently has 153,214 subreddit members; no comparable data is tracked for Ink Shadow: Zero.

Twitch viewers

Ink Shadow: Zero
World of Warships
1.7kDown 79%

World of Warships currently has 1,664 live Twitch viewers; no comparable data is tracked for Ink Shadow: Zero.

How these estimates are made

Ink Shadow: Zero

Ink Shadow: Zero is estimated to have 18 – 62 players a day. Around 5k – 12k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

World of Warships

World of Warships is estimated to have 30k – 110k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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