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Initial Drift Online vs VRChat

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2020 · 6 years ago
February 2017 · 10 years ago

Daily players

220 – 770
150k – 520k

Estimated players

2.4kDown 1.5%
220.3kDown 3.1%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

Initial Drift OnlineVRChat

Initial Drift Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~2.3kUp 2.3%
August 2026~2.3kDown 1.6%
July 2026~2.3k

VRChat

Average monthly estimated players
MonthEstimated playersChange
September 2026~216.9kDown 1.0%
August 2026~219.1kUp 0.5%
July 2026~218k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Initial Drift Online
84Up 110%
VRChat
60.9kUp 12%

VRChat currently has about 725× as many peak concurrent Steam players as Initial Drift Online — 60,863 vs 84.

Discord members

Initial Drift Online
6.2kDown 1.1%
VRChat
416.9kUp 1.1%

VRChat currently has about 67× as many Discord members as Initial Drift Online — 416,891 vs 6,209.

Twitch viewers

Initial Drift Online
0
VRChat
5.4kDown 33%

Initial Drift Online currently has 0 live Twitch viewers, while VRChat has 5,414.

Reddit members

Initial Drift Online
VRChat
240kUp 0.7%

VRChat currently has 239,955 subreddit members; no comparable data is tracked for Initial Drift Online.

YouTube subscribers

Initial Drift Online
VRChat
129kUp 0.8%

VRChat currently has 129,000 YouTube subscribers; no comparable data is tracked for Initial Drift Online.

How these estimates are made

Initial Drift Online

Initial Drift Online is estimated to have 220 – 770 players a day. Around 130k – 320k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

VRChat

VRChat is estimated to have 150k – 520k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.