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Head to head

Initial Drift Online vs Otherside

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2020 · 6 years ago
February 2023 · 4 years ago

Daily players

160 – 550
41 – 19k

Estimated players

2.3kUp 6.0%
30kUp 0.9%

Available on

  • Windows
  • Browser
  • Windows
  • macOS
  • Android
  • iOS

Publishers

Player activity

Smoothed estimated players over time.

Initial Drift OnlineOtherside

Initial Drift Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~2.3kDown 1.5%
July 2026~2.3k

Otherside

Average monthly estimated players
MonthEstimated playersChange
August 2026~29.8kUp 18%
July 2026~25.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Initial Drift Online
54Down 31%
Otherside

Initial Drift Online currently has 54 peak concurrent Steam players; no comparable data is tracked for Otherside.

Discord members

Initial Drift Online
6.2kDown 0.5%
Otherside
132.3kDown 0.2%

Otherside currently has about 21× as many Discord members as Initial Drift Online — 132,258 vs 6,249.

Twitch viewers

Initial Drift Online
0
Otherside

Initial Drift Online currently has 0 live Twitch viewers; no comparable data is tracked for Otherside.

YouTube subscribers

Initial Drift Online
Otherside
18.5kDown 0.5%

Otherside currently has 18,500 YouTube subscribers; no comparable data is tracked for Initial Drift Online.

How these estimates are made

Initial Drift Online

Initial Drift Online is estimated to have 160 – 550 players a day. Around 130k – 320k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Otherside

Otherside is estimated to have 41 – 19k players a day. Around 16k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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