Head to head
Infinity Rising vs Modern Combat 5: Blackout
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
- Nintendo
Categories
Player activity
Smoothed estimated players over time.
Infinity Rising
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~9.5k | Down 0.5% |
| July 2026 | ~9.5k | — |
Modern Combat 5: Blackout
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~101.7k | Up 0.2% |
| July 2026 | ~101.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Infinity Rising
- 37.3kDown 0.4%
- Modern Combat 5: Blackout
- —
Infinity Rising currently has 37,326 Discord members; no comparable data is tracked for Modern Combat 5: Blackout.
Twitch viewers
- Infinity Rising
- 14Up 100%
- Modern Combat 5: Blackout
- 1
Infinity Rising currently has about 14× as many live Twitch viewers as Modern Combat 5: Blackout — 14 vs 1.
YouTube subscribers
- Infinity Rising
- 12.1k
- Modern Combat 5: Blackout
- 913kUp 0.2%
Modern Combat 5: Blackout currently has about 75× as many YouTube subscribers as Infinity Rising — 913,000 vs 12,100.
Steam concurrent players
- Infinity Rising
- —
- Modern Combat 5: Blackout
- 0Down 100%
Modern Combat 5: Blackout currently has 0 peak concurrent Steam players; no comparable data is tracked for Infinity Rising.
How these estimates are made
Infinity Rising
Infinity Rising is estimated to have 21 – 10k players a day. Around 10k – 960k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Modern Combat 5: Blackout
Modern Combat 5: Blackout is showing no measurable concurrent players on Steam. Around 120k – 310k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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