Head to head
Infinite Fleet vs Sea of Thieves
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
Infinite Fleet
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~270 | |
| August 2026 | ~270 | |
| July 2026 | ~270 | — |
Sea of Thieves
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~298.2k | Down 0.5% |
| August 2026 | ~299.6k | Down 0.4% |
| July 2026 | ~300.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
YouTube subscribers
- Infinite Fleet
- 2.7k
- Sea of Thieves
- 675kDown 0.1%
Sea of Thieves currently has about 250× as many YouTube subscribers as Infinite Fleet — 675,000 vs 2,700.
Steam concurrent players
- Infinite Fleet
- —
- Sea of Thieves
- 2.3kDown 68%
Sea of Thieves currently has 2,259 peak concurrent Steam players; no comparable data is tracked for Infinite Fleet.
Discord members
- Infinite Fleet
- —
- Sea of Thieves
- 443.7k
Sea of Thieves currently has 443,742 Discord members; no comparable data is tracked for Infinite Fleet.
Reddit members
- Infinite Fleet
- —
- Sea of Thieves
- 613.9kUp 0.2%
Sea of Thieves currently has 613,884 subreddit members; no comparable data is tracked for Infinite Fleet.
Twitch viewers
- Infinite Fleet
- —
- Sea of Thieves
- 1.2kDown 56%
Sea of Thieves currently has 1,167 live Twitch viewers; no comparable data is tracked for Infinite Fleet.
How these estimates are made
Infinite Fleet
Infinite Fleet is estimated to have 9 – 4k players a day. Around 5k – 460k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Sea of Thieves
Sea of Thieves is estimated to have 9k – 30k players a day. Around 4m – 11m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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