Head to head
Infinite Fleet vs Pixel Worlds
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
Player activity
Smoothed estimated players over time.
Infinite Fleet
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~270 | |
| August 2026 | ~270 | |
| July 2026 | ~270 | — |
Pixel Worlds
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~31.1k | Up 2.3% |
| August 2026 | ~30.4k | Down 0.5% |
| July 2026 | ~30.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
YouTube subscribers
- Infinite Fleet
- 2.7k
- Pixel Worlds
- 138k
Pixel Worlds currently has about 51× as many YouTube subscribers as Infinite Fleet — 138,000 vs 2,700.
Steam concurrent players
- Infinite Fleet
- —
- Pixel Worlds
- 307Down 27%
Pixel Worlds currently has 307 peak concurrent Steam players; no comparable data is tracked for Infinite Fleet.
Discord members
- Infinite Fleet
- —
- Pixel Worlds
- 63.3kDown 1.2%
Pixel Worlds currently has 63,334 Discord members; no comparable data is tracked for Infinite Fleet.
Reddit members
- Infinite Fleet
- —
- Pixel Worlds
- 4.4kUp 0.7%
Pixel Worlds currently has 4,351 subreddit members; no comparable data is tracked for Infinite Fleet.
Twitch viewers
- Infinite Fleet
- —
- Pixel Worlds
- 0Down 100%
Pixel Worlds currently has 0 live Twitch viewers; no comparable data is tracked for Infinite Fleet.
How these estimates are made
Infinite Fleet
Infinite Fleet is estimated to have 9 – 4k players a day. Around 5k – 460k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Pixel Worlds
Pixel Worlds is estimated to have 1k – 5k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


