Head to head
Infinimine vs Pixel Worlds
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
Perspectives
Player activity
Smoothed estimated players over time.
Infinimine
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~63 | |
| August 2026 | ~63 | Down 4.5% |
| July 2026 | ~66 | — |
Pixel Worlds
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~31.2k | Up 2.5% |
| August 2026 | ~30.4k | Down 0.5% |
| July 2026 | ~30.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Infinimine
- 177Down 2.2%
- Pixel Worlds
- 63.2kDown 1.1%
Pixel Worlds currently has about 357× as many Discord members as Infinimine — 63,230 vs 177.
Steam concurrent players
- Infinimine
- —
- Pixel Worlds
- 517Up 29%
Pixel Worlds currently has 517 peak concurrent Steam players; no comparable data is tracked for Infinimine.
Reddit members
- Infinimine
- —
- Pixel Worlds
- 4.4kUp 0.7%
Pixel Worlds currently has 4,355 subreddit members; no comparable data is tracked for Infinimine.
Twitch viewers
- Infinimine
- —
- Pixel Worlds
- 1Down 89%
Pixel Worlds currently has 1 live Twitch viewers; no comparable data is tracked for Infinimine.
YouTube subscribers
- Infinimine
- —
- Pixel Worlds
- 138k
Pixel Worlds currently has 138,000 YouTube subscribers; no comparable data is tracked for Infinimine.
How these estimates are made
Infinimine
Infinimine is showing no measurable concurrent players on Steam. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Pixel Worlds
Pixel Worlds is estimated to have 1k – 5k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


