Head to head
ImperiumAO vs Raid: Shadow Legends
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
ImperiumAO
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~3.7k | Down 2.9% |
| August 2026 | ~3.8k | Down 1.3% |
| July 2026 | ~3.8k | — |
Raid: Shadow Legends
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~146.4k | Up 0.8% |
| August 2026 | ~145.2k | Up 13% |
| July 2026 | ~128.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- ImperiumAO
- 14.4kDown 0.5%
- Raid: Shadow Legends
- 252.7kUp 1.0%
Raid: Shadow Legends currently has about 17× as many Discord members as ImperiumAO — 252,687 vs 14,448.
Twitch viewers
- ImperiumAO
- 0
- Raid: Shadow Legends
- 258Down 59%
ImperiumAO currently has 0 live Twitch viewers, while Raid: Shadow Legends has 258.
YouTube subscribers
- ImperiumAO
- 2.4k
- Raid: Shadow Legends
- 189k
Raid: Shadow Legends currently has about 80× as many YouTube subscribers as ImperiumAO — 189,000 vs 2,370.
Steam concurrent players
- ImperiumAO
- —
- Raid: Shadow Legends
- 1.2kDown 10%
Raid: Shadow Legends currently has 1,182 peak concurrent Steam players; no comparable data is tracked for ImperiumAO.
Reddit members
- ImperiumAO
- —
- Raid: Shadow Legends
- 415.7kUp 0.4%
Raid: Shadow Legends currently has 415,730 subreddit members; no comparable data is tracked for ImperiumAO.
How these estimates are made
ImperiumAO
ImperiumAO is estimated to have 9 – 4k players a day. Around 5k – 470k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Raid: Shadow Legends
Raid: Shadow Legends is estimated to have 4k – 12k players a day. Around 67k – 170k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


