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Head to head

Immersys vs State of Survival

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2021 · 5 years ago
August 2019 · 7 years ago

Daily players

2 – 970
390 – 1k

Estimated players

516Up 3.2%
66.5kUp 1.1%

Available on

  • Windows
  • Android
  • iOS
  • Windows

Developers

—

Publishers

—

Player activity

Smoothed estimated players over time.

ImmersysState of Survival

Immersys

Average monthly estimated players
MonthEstimated playersChange
October 2026~510Up 0.4%
September 2026~508Down 0.2%
August 2026~509Down 0.4%
July 2026~511—

State of Survival

Average monthly estimated players
MonthEstimated playersChange
October 2026~66.2kDown 0.6%
September 2026~66.6k
August 2026~66.6kUp 13%
July 2026~58.7k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Immersys
2.1k
State of Survival
224.5kDown 0.6%

State of Survival currently has about 105× as many Discord members as Immersys — 224,532 vs 2,142.

YouTube subscribers

Immersys
424Down 0.2%
State of Survival
—

Immersys currently has 424 YouTube subscribers; no comparable data is tracked for State of Survival.

Steam concurrent players

Immersys
—
State of Survival
86Down 39%

State of Survival currently has 86 peak concurrent Steam players; no comparable data is tracked for Immersys.

Twitch viewers

Immersys
—
State of Survival
0

State of Survival currently has 0 live Twitch viewers; no comparable data is tracked for Immersys.

How these estimates are made

Immersys

Immersys is estimated to have 2 – 970 players a day. Around 2k – 160k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

State of Survival

State of Survival is estimated to have 390 – 1k players a day. Around 15k – 39k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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