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Head to head

Ily vs VRChat

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2020 · 6 years ago
February 2017 · 10 years ago

Daily players

No population data
130k – 450k

Estimated players

5
219.3kUp 5.9%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

IlyVRChat

Ily

Average monthly estimated players
MonthEstimated playersChange
October 2026~5
September 2026~5
August 2026~5
July 2026~5—

VRChat

Average monthly estimated players
MonthEstimated playersChange
October 2026~216.2k
September 2026~216.1kDown 1.4%
August 2026~219.1kUp 0.5%
July 2026~218k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Ily
—
VRChat
36.7kDown 24%

VRChat currently has 36,675 peak concurrent Steam players; no comparable data is tracked for Ily.

Discord members

Ily
—
VRChat
420.2kUp 0.8%

VRChat currently has 420,153 Discord members; no comparable data is tracked for Ily.

Reddit members

Ily
—
VRChat
241.6kUp 0.6%

VRChat currently has 241,578 subreddit members; no comparable data is tracked for Ily.

Twitch viewers

Ily
—
VRChat
4.6kDown 36%

VRChat currently has 4,564 live Twitch viewers; no comparable data is tracked for Ily.

YouTube subscribers

Ily
—
VRChat
131kUp 1.6%

VRChat currently has 131,000 YouTube subscribers; no comparable data is tracked for Ily.

How these estimates are made

Ily

Ily is showing no measurable concurrent players on Steam. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

VRChat

VRChat is estimated to have 130k – 450k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.