Head to head
Idol Party II vs The Isle
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Idol Party II
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~1.2k | Down 3.6% |
| September 2026 | ~1.2k | Up 5.3% |
| August 2026 | ~1.2k | Up 21% |
| July 2026 | ~953 | — |
The Isle
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~42.6k | Up 0.5% |
| September 2026 | ~42.4k | Up 4.0% |
| August 2026 | ~40.7k | Up 6.9% |
| July 2026 | ~38.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Idol Party II
- 184Down 41%
- The Isle
- 22.2kDown 14%
The Isle currently has about 121× as many peak concurrent Steam players as Idol Party II — 22,243 vs 184.
Discord members
- Idol Party II
- 3.3kUp 0.4%
- The Isle
- —
Idol Party II currently has 3,340 Discord members; no comparable data is tracked for The Isle.
Twitch viewers
- Idol Party II
- 0
- The Isle
- 1.8kDown 23%
Idol Party II currently has 0 live Twitch viewers, while The Isle has 1,831.
YouTube subscribers
- Idol Party II
- 182Up 0.6%
- The Isle
- 95.8kUp 0.2%
The Isle currently has about 526× as many YouTube subscribers as Idol Party II — 95,800 vs 182.
Reddit members
- Idol Party II
- —
- The Isle
- 85.6kUp 2.0%
The Isle currently has 85,578 subreddit members; no comparable data is tracked for Idol Party II.
How these estimates are made
Idol Party II
Idol Party II is estimated to have 460 – 2k players a day. Around 14k – 36k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Isle
The Isle is estimated to have 56k – 200k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


