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Head to head

Idol Party II vs State of Survival

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2025 · 11 months ago
August 2019 · 7 years ago

Daily players

620 – 2k
360 – 1k

Estimated players

1.3kDown 0.8%
66.6kDown 0.7%

Available on

  • Windows
  • Android
  • iOS
  • Windows

Developers

Publishers

Player activity

Smoothed estimated players over time.

Idol Party IIState of Survival

Idol Party II

Average monthly estimated players
MonthEstimated playersChange
September 2026~1.3kUp 8.4%
August 2026~1.2kUp 21%
July 2026~953

State of Survival

Average monthly estimated players
MonthEstimated playersChange
September 2026~66.7kUp 0.2%
August 2026~66.6kUp 13%
July 2026~58.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Idol Party II
234Down 38%
State of Survival
164Up 21%

Idol Party II currently has about 1.4× as many peak concurrent Steam players as State of Survival — 234 vs 164.

Discord members

Idol Party II
3.3kUp 2.3%
State of Survival
225.6kDown 0.1%

State of Survival currently has about 68× as many Discord members as Idol Party II — 225,613 vs 3,340.

Twitch viewers

Idol Party II
5Down 79%
State of Survival
0

Idol Party II currently has 5 live Twitch viewers, while State of Survival has 0.

YouTube subscribers

Idol Party II
180Up 2.3%
State of Survival

Idol Party II currently has 180 YouTube subscribers; no comparable data is tracked for State of Survival.

How these estimates are made

Idol Party II

Idol Party II is estimated to have 620 – 2k players a day. Around 14k – 35k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

State of Survival

State of Survival is estimated to have 360 – 1k players a day. Around 15k – 38k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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