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Head to head

IdleOn vs Warfare Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2020 · 6 years ago
May 2017 · 9 years ago

Daily players

42k – 150k
No population data

Estimated players

82.4kUp 6.7%
101

Available on

  • Browser
  • Windows
  • Android
  • iOS
  • Windows

Perspectives

Publishers

Player activity

Smoothed estimated players over time.

IdleOnWarfare Online

IdleOn

Average monthly estimated players
MonthEstimated playersChange
August 2026~80.3kDown 0.6%
July 2026~80.8k

Warfare Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~101
July 2026~101

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

IdleOn
14.7kUp 72%
Warfare Online

IdleOn currently has 14,707 peak concurrent Steam players; no comparable data is tracked for Warfare Online.

Discord members

IdleOn
197.4kUp 0.4%
Warfare Online

IdleOn currently has 197,427 Discord members; no comparable data is tracked for Warfare Online.

Reddit members

IdleOn
56.1kUp 1.1%
Warfare Online

IdleOn currently has 56,124 subreddit members; no comparable data is tracked for Warfare Online.

Twitch viewers

IdleOn
361Up 652%
Warfare Online

IdleOn currently has 361 live Twitch viewers; no comparable data is tracked for Warfare Online.

YouTube subscribers

IdleOn
103k
Warfare Online

IdleOn currently has 103,000 YouTube subscribers; no comparable data is tracked for Warfare Online.

How these estimates are made

IdleOn

IdleOn is estimated to have 42k – 150k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Warfare Online

Warfare Online is showing no measurable concurrent players on Steam. Around 28k – 72k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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