Head to head
IdleOn vs War Thunder
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- Android
- iOS
- Windows
- macOS
- Linux
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
IdleOn
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~86.6k | Up 6.6% |
| August 2026 | ~81.3k | Up 0.7% |
| July 2026 | ~80.8k | — |
War Thunder
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~370.5k | Up 2.3% |
| August 2026 | ~362.3k | Up 0.6% |
| July 2026 | ~360.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- IdleOn
- 16.2kUp 89%
- War Thunder
- 100.1kUp 35%
War Thunder currently has about 6.2× as many peak concurrent Steam players as IdleOn — 100,134 vs 16,213.
Discord members
- IdleOn
- 197.6kUp 0.4%
- War Thunder
- —
IdleOn currently has 197,613 Discord members; no comparable data is tracked for War Thunder.
Reddit members
- IdleOn
- 56.4kUp 1.2%
- War Thunder
- 562.3kUp 0.6%
War Thunder currently has about 10× as many subreddit members as IdleOn — 562,256 vs 56,352.
Twitch viewers
- IdleOn
- 261Up 537%
- War Thunder
- 21.6kUp 586%
War Thunder currently has about 83× as many live Twitch viewers as IdleOn — 21,584 vs 261.
YouTube subscribers
- IdleOn
- 103k
- War Thunder
- 1.9mUp 0.5%
War Thunder currently has about 19× as many YouTube subscribers as IdleOn — 1,930,000 vs 103,000.
How these estimates are made
IdleOn
IdleOn is estimated to have 41k – 140k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
War Thunder
War Thunder is estimated to have 220k – 780k players a day. Around 8m – 21m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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