Head to head
IdleOn vs Spellweaver
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
IdleOn
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~84k | |
| September 2026 | ~84k | Up 3.3% |
| August 2026 | ~81.3k | Up 0.7% |
| July 2026 | ~80.8k | — |
Spellweaver
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~191 | Down 0.5% |
| September 2026 | ~192 | Up 0.5% |
| August 2026 | ~191 | |
| July 2026 | ~191 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- IdleOn
- 13.2kDown 2.6%
- Spellweaver
- 3Down 50%
IdleOn currently has about 4385× as many peak concurrent Steam players as Spellweaver — 13,155 vs 3.
Discord members
- IdleOn
- 198.2kUp 0.2%
- Spellweaver
- —
IdleOn currently has 198,217 Discord members; no comparable data is tracked for Spellweaver.
Reddit members
- IdleOn
- 57.3kUp 0.9%
- Spellweaver
- —
IdleOn currently has 57,257 subreddit members; no comparable data is tracked for Spellweaver.
Twitch viewers
- IdleOn
- 94Down 71%
- Spellweaver
- —
IdleOn currently has 94 live Twitch viewers; no comparable data is tracked for Spellweaver.
YouTube subscribers
- IdleOn
- 102k
- Spellweaver
- 509
IdleOn currently has about 200× as many YouTube subscribers as Spellweaver — 102,000 vs 509.
How these estimates are made
IdleOn
IdleOn is estimated to have 38k – 130k players a day. Around 510k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Spellweaver
Spellweaver is estimated to have 5 – 18 players a day. Around 37k – 95k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


